New Content
- Added new game mode: 3v3 Bots. 3 players face a team of 3 randomly selected bots.
- Added 3 new bot-controlled champions: Ice King, Jake, and Lemongrab.
New User Icons
The Lich
- Rarity: Common.
- Unlock: 200 coins.
Bonnie
- Rarity: Blooby.
- Unlock: Earn 500 points in a single Ranked match.
Supportive Jake
- Rarity: Blooby.
- Unlock: Earn 250 total assists in Ranked matches.
Reaper
- Rarity: Algebraic.
- Unlock: Achieve a 25-KO spree in a single Ranked match.
Huntress Wizard
- Rarity: Algebraic.
- Unlock: Reach account level 99.
New Sounds
- Added new voice lines and sound effects for champions.
- Voice lines for Q and W abilities now have a 50% chance of playing.
Effect System Rework
- All effects now stack correctly. Multiple instances of the same effect compound as expected regardless of whether the effect operates on a percentage or a flat value.
Movement System Rework
- Player hitbox now updates continuously for all movement states.
- Dash: Cannot pass through obstacles.
- Leap: Can jump over obstacles if the endpoint is outside them; otherwise the champion leaps to the nearest obstacle edge. Champions are immune to damage and most effects while airborne, with some exceptions.
- Teleport: Behaves like Leap but is instant.
- The following abilities still deal damage and apply debuffs to leaping champions: Billy's Nothung (E), BMO's Game Frame (W), Choose Goose's Electric Charge (Q), Cinnamon Bun's Ring of Frosting (E), Flame Princess's Scatter Fire (Passive), and Ice King's Hailstorm (W).
Movement Ability Categories
- Billy's Ground Pound (W): Leap.
- Choose Goose's Goose Leap (W): Leap.
- Cinnamon Bun's Sticky Slide (W): Leap.
- Finn's Bombastic Dash (W): Dash.
- Fionna's Blade Rush (Q): Dash.
- Flame Princess's Blazing Inferno (E): Dash.
- Gunter's Belly Slide (Q): Dash.
- The Lich's Well of Power (E), second activation: Teleport.
- Magic Man's EAT IT! (W): Teleport.
- Magic Man's Magic Away (E): Dash.
- Peppermint Butler's You Rang? (W): Leap.
- Princess Bubblegum's Cherry Boom (E), second activation on self: Leap.
- Sir Rattleballs' Shadowless Thrust (Q): Leap on first activation, Dash on second activation.
Champion Balance
Billy
Ground Pound (W)
- Attack speed buff duration: 4s ⇒ 5s
- Move speed buff duration: 6s ⇒ 5s
Nothung (E)
- The ability can now be cast with variable range. Previously, Nothung could only be cast at maximum range; it can now be cast anywhere within a 6-unit radius
BMO
- Base attack damage: 30 ⇒ 25
Bouncy Bee (E)
- Base power damage: 150 ⇒ 110
- Cooldown: 50s ⇒ 65s (55s at level 10)
Cinnamon Bun
Perfect Sandwich (Passive)
- Health restored per ability use: 5% ⇒ 7.5%
Ring of Frosting (E)
- Power damage ratio: 45% ⇒ 60%
- Small ring damage multiplier: 150% ⇒ 125%
Finn
Armored Attack (Q)
- Move speed buff: 0.5 ⇒ 10%
- Basic attack reset: 0s ⇒ 0.5s
Fionna
- Attack damage per level: 5 ⇒ 4
Fierce / Fearless (W)
- Fearless health regen based on max health: 1% ⇒ 3%
Invincible! (E)
- Base cooldown: 90s ⇒ 75s
Flame Princess
- Base attack speed (delay): 1.8s ⇒ 1.6s
- Critical damage ratio: 125% ⇒ 140%
Gunter
- Critical damage ratio: 150% ⇒ 140%
Ice King
- Base attack damage: 40 ⇒ 25
Deep Freeze (Q)
- Base cooldown: 10s ⇒ 12s
- Cooldown at level 10: 7s ⇒ 9s
Hailstorm (W)
- Base cooldown: 13s ⇒ 14s
- Cooldown at level 10: 8s ⇒ 10s
- Power damage ratio: 40% ⇒ 35%
Jake
- Base health: 750 ⇒ 500
Stretchy Grab (Q)
- Max ability range: 9 ⇒ 7
- Jake now pulls the first enemy hit to his location instead of dashing to them
- Ability hitbox width remains constant across the skillshot's duration
Giant Jake (E)
- Activation now removes all negative effects. Jake is fully immune to all negative effects while his ultimate is active
Lemongrab
UNACCEPTABLE! (Passive)
- Each passive stack now increases Lemongrab's shields by 5.
Sound Sword (Q)
- Power damage ratio: 40% ⇒ 25%
My Juice (W)
- Base damage: 50 ⇒ 10
Dungeon! (E)
- Base cooldown: 45s ⇒ 60s
- Cooldown at level 10: 35s ⇒ 47s
The Lich
- Basic attack range: 6 ⇒ 5.5
- Base armor: 10 ⇒ 5
- Base shields: 10 ⇒ 5
- Movement speed: 2.45 ⇒ 2.5
Undead Servant (Passive)
- Skully damage: 10 + 40% of Power Damage ⇒ 50% of Power Damage
Mind Control (W)
- Enemies KO'ed by Mind Control (W) permanently increase Lich's Power Damage by 1
Well of Power (E)
- Enemies KO'ed by Well of Power (E) permanently increase Lich's Power Damage by 1
Lumpy Space Princess
- Health per level: 35 ⇒ 25
- Movement speed: 3.15 ⇒ 3
Hot Bod (W)
- Ability duration: 3.5s ⇒ 4s
Magic Man
- Critical damage ratio: 125% ⇒ 140%
- Attack damage per level: 2 ⇒ 3
Marceline
Blood Mist/Hunter (W)
- Basic attack reset: 0s ⇒ 0.5s
Transform (E)
- Removed unintended basic attack reset
Princess Bubblegum
Candy Turrets (W)
- Turret damage: 10 + 40% of Power Damage ⇒ 50% of Power Damage
Cherry Boom (E)
- Base cooldown: 65s ⇒ 75s
Item Balance
Anti-Magic Cube
- Power damage debuff now has a 6-second cooldown per target. Effect duration is 5 seconds.
Electrode Gun
- Passive reworked: Abilities now grant a stack on champion hit, with a 3s cooldown between stack gains. At 3 stacks, the next ability stuns the first champion hit for 0.5/1/1.5/2s. Stacks expire after 3 seconds.
Lightning Sword
- Stacks lost on KO: 50% ⇒ 100%
- Added cooldown reduction: 5%/7%/9%/15%
Magic Nail
- Stacks lost on KO: 50% ⇒ 100%
- Max attack damage from stacks per level: 30 ⇒ 25
- Removed speed stat
- Added health stat: 25/50/75/150
Polymorph Update
- Polymorph now disables Flame Princess's Blazing Inferno (E) for its duration.
- Polymorph now disables The Lich's Trail of Death (Q) for its duration.
- Polymorph now disables Lumpy Space Princess's Hot Bod (W) for its duration.
- Polymorph now disables Marceline's Blood Mist/Hunter (W) in Vampire Form for its duration.
- Polymorph now disables Peppermint Butler's Minty Aura (Q) for its duration.
- Polymorph now disables Sir Rattleballs' The Sword Stuff (E) for its duration.
Bug Fixes & Improvements
- Bots now correctly display in the TAB view and end game summary.
- Disconnect buffs now apply in bot games.
- Fixed an issue where bots would not be revealed from stealth when damaged or when attacking.
- Improved bot AI. Bots now make smarter decisions around ability usage and positioning.
- Improved hit detection for all projectiles. Projectile hit detection now uses a rectangle that matches the spell indicator shape.
- Fixed an issue where skillshots that destroy on first affected target would not hit the closest one.
- Improved minion lane pathing, targeting, and wave stacking. Fixed issues where minions would get stuck, stop moving, or stand still in lane instead of pushing.
- Fixed an issue where only the first player to accept a party invite would successfully join the team. Subsequent accepted invites were incorrectly treated as declined.
- Fixed incorrect buff durations on Goo Monster and Keeoth.
- Fixed an issue where minions would move across the entire map to their correct position immediately after spawning.
- Shortened announcer voice lines in the tutorial, reducing the time players are unable to move between prompts.
- Added a status icon to indicate when a champion is affected by Anti-Magic Cube's special effect.
- Corrected Ice King's Q projectile range to match the cast indicator.
- Fixed an issue where Peppermint Butler's Q blind would persist longer than intended.
- Fixed an issue where at the start of the match the stat menu would show base max health instead of the base + per level value.
Player data reset
- All player stats have been reset.
Economy & Progression
COIN REWARDS:
- Completing tutorial for the first time: 1,000 coins.
- Winning ranked: 100 coins.
- Losing ranked: 75 coins.
- Winning 3v3 Bots: 40 coins.
- Losing 3v3 Bots: 20 coins.
- Winning Practice: 25 coins.
- Losing Practice: 10 coins.
ACCOUNT EXPERIENCE:
- Winning ranked: 40% account experience.
- Losing ranked: 20% account experience.
- Winning 3v3 Bots: 20% account experience.
- Losing 3v3 Bots: 10% account experience.
- Winning Practice: 10% account experience.
- Losing Practice: 5% account experience.