Open Beta 1.5
- Played on the Candy Streets (Practice) map.
- Everyone is assigned a random champion.
- Jungle camps spawn random monsters (including Kee-Oth and Goo Monster) that despawn and swap out if left at full HP for too long.
- Health Pack spawn rate: 30 seconds.
- Replaces Me-Mow’s Dagger in Choose Goose’s Lootbox
- Attack Damage: 10/25/50/75
- Crit Chance: 5%/10%/15%/20%
- Passive: Basic attacks have a chance to reduce the target’s Armor. The chance and amount of reduction are equal to your Crit Chance. This effect lasts 3 seconds and does not stack.
- Replaces: Medal of bravery in Assassin's Starter-Kit
- Armor: 10/15/17/20
- Crit chance: 5%/10%/15%/30%
- Armor Breach: 5/10/20/40
Icon Shop Tab
A new “Icon Shop” has been added to the OpenATBP client. You open it by clicking the three-line button in the top bar (next to your “Logged in as…” text) which reveals the menu with Icon Shop.
- Browse all available profile icons
- Purchase or equip icons
- View unlock requirements
- Common: Can be purchased for 200 coins each
- Blooby: Unlocked by completing specific achievements
- Algebraic: Unlocked by completing more challenging achievements
- Legendary: Exclusive rewards from special events or community milestones
- Cake - Get a Triple KO
- Ignition Point - Reach the Master of Battle rank (at least 75 elo required)
- Lord of Evil - Reach player level 25
- Marshall Lee - Play 150 Ranked Matches
- Me-Mow - Score 500 total KOs in Ranked matches
- Rage - Achieve a 9-KO spree in a single Ranked match
- Young Billy - Reach player level 30
- Ancient Evil - Reach Immortal Warrior rank (at least 200 elo required)
- Denial of Light - Score 1000 total KOs in Ranked matches
- Mr Death - Achieve a 15-KO spree in a single Ranked match
- Phoebe - Reach player level 50
- Simon - Play 500 Ranked matches
- Tops Blooby - Get a Quad KO
- Radiant Victory - Win the Community Highlight Contest
Visual & Audio Updates
- Night sword
- Fight King's Sword
- Cosmic Gauntlet
- Lich’s Hand
- Glob’s Helmet
- Magic Carpet
- Updated sound effect for picking up health packs.
- Reverted Lemongrab’s 0 ping voice line to the classic ‘Go’ version.
Balance Changes
- Gunter's Q, Peppermint Butler's W and Magic Man’s E can now be interrupted by silence effects.
Basic attack adjustments
- Abilities now trigger a basic attack reset with a 0.5 seconds delay.
- This helps to avoid ‘double attacks’ within a single animation.
- Magic Man's Q basic attack reset now activates immediately on ability cast.
Champion balance
Billy
- Base Health: 500 ➝ 420
- Health per level: 50 ➝ 30
- E base damage: 175 ➝ 155
- Empowered E: Center circle now deals +10% damage
- Empowered W: Resets auto attack timer
- W base damage: 60 ➝ 30
- W scaling: 40% ➝ 45%
- E Cooldown: 55s ➝ 60s (50s at level 10)
- Q: Self-cripple duration now matches the full animation time. Billy is immobilized until the animation completes
- W: Delay before using another ability now depends on the leap time. This ensures Billy can’t use other abilities after using his W too quickly
- E: Hitting a single target now deals 100% base damage (was incorrectly reduced to 85%)
- Empowered E: Damage multiplayer will no longer drop below 40% when hitting multiple targets
Cinnamon Bun
- Attack Speed per level: 30 ➝ 50
- Base Health: 500 ➝ 420
- Health per level: 25 ➝ 30
- Speed: 2.7 ➝ 2.8
- E: Large circle now deals 1x damage; small circles now deal 1.5x
- W: Changed slow effect value and duration to flat 20% for 1s
- E: Changed Attack Speed and Attack Damage buffs to 10% move speed boost while standing in ult
Finn
- Base Health: 500 ➝ 425
- Health per level: 25 ➝ 35
- W base damage: 75 ➝ 20
- W scaling: 20% ➝ 60%
- Q base damage: 50 ➝ 20
- E scaling: 25% ➝ 50%
- E Cooldown: 45s (40s at level 10)
Fionna
- Attack Speed per level: 60 ➝ 15
- Passive bonus Attack Damage/Power Damage at 1% HP: 80% ➝ 60%
- Health per level: 50 ➝ 35
- Base Health: 500 ➝ 425
Flame Princess
- Health per level: 35 ➝ 25
- Passive base damage: 10 ➝ 5
- Passive scaling: 45% ➝ 40%
- Q scaling: 70% ➝ 65%
- Q base damage: 25 ➝ 10
Gunter
- Q base damage: 50 ➝ 20
- Q scaling: 50% ➝ 65%
- W base damage: 50 ➝ 20
- W scaling: 60% ➝ 75%
Hunson Abadeer
- Base Health: 475 ➝ 420
- Health per level: 40 ➝ 30
- Health Regen per level: 2 ➝ 1
- Q: Third hit 175% ➝ 125% extra damage
- W scaling: 30% ➝ 40%
- E Cooldown: 50s ➝ 65s (45s at level 10)
Ice King
- Health per level: 35 ➝ 25
Jake
- Q scaling per unit of distance: 14.44% ➝ 15% (total: 130% ➝ 135% at max range)
- W base damage: 65 ➝ 10
Lemongrab
- Q scaling: 30% ➝ 45%
- W base damage (both inner and outer): now 50
- W scaling: Unified to 50% for inner and outer
- W: Deals 25% extra damage to enemies in center ring
Lich
- Health per level: 50 ➝ 25
- Q scaling: 20% ➝ 30%
- W scaling: 40% ➝ 60%
Lumpy Space Princess
- E base damage: 250 ➝ 155
- E scaling: 40% ➝ 70%
Magic Man
- Health per level: 40 ➝ 25
- Q base damage: 40 ➝ 20
- Q: Subsequent snakes now deal 75% less damage to the same target (no longer limited to 1 snake)
- E damage: Reworked to 100 base damage + 50% Power Damage (was 35% of target’s current Health)
- E debuffs: armor debuff: 30% ➝ 20%; added 20% shields debuff
- E slow: 30% ➝ 20%; slow duration 3s ➝ 2.5s
Marceline
- Health per level: 25 ➝ 30
- Base Health: 400 ➝ 420
- Beast W: Now deals 100% increased damage on next basic attack instead of crit. This attack cannot crit.
NEPTR
- W base damage: 75 ➝ 25
- W scaling: 40% ➝ 65%
Peppermint Butler
- Base attack speed delay: 1500 ➝ 1550
- Attack speed per level: 60 ➝ 50
- Attack range: 2 ➝ 1.5
- Base Health: 400 ➝ 425
- Health per level: 50 ➝ 35
- W base damage: 50 ➝ 20
- E Cooldown: 40s ➝ 50s (40s at level 10)
- E: Attack range boost 0.1 ➝ 0.6
Princess Bubblegum
- Health per level: 50 ➝ 25
- E scaling: 80% ➝ 70%
Rattleballs
- Base attack speed delay: 1300 ➝ 1550
- Q (counter attack): Now deals 50% AD + 50% PD to attacker (no longer crits)
- Q dash attack base damage: 50 ➝ 20
- Q spin and dash scaling: 50% ➝ 65%
- W base damage: 75 ➝ 20
- W scaling: 40% ➝ 65%
Item Balance
Demon Blood Sword
- Bonus AD from Owls and Gnomes reduced: 25 ➝ 15
- Bonus PD from Owls and Gnomes reduced: 50 ➝ 40
Jake’s Mace
- Increased Attack Damage: 10/20/30/50 ➝ 10/20/40/60
Gauntlet of the Hero
- Shield Breach increased: 10/20/30/45 ➝ 10/20/35/55
- Power Damage increased: 15/25/50/100 ➝ 15/35/70/125
Robo Suit
- Removed shields
- Slow duration applied to attacker reduced: 3s ➝ 2s
Night Sword
- Armor reduction increased: -5/-10/-15/-25 ➝ -5/-10/-20/-40
Anti-Anti Magic Potion
- Power Damage increased: 20/50/100/200 ➝ 25/50/125/250
- Shield Reduction increased: -5/-10/-15/-25 ➝ -5/-10/-20/-40
Ice King’s Crown
- Removed Power Damage stat
- Added Shield Breach: 10/15/20/40
- Shield values adjusted: 10/15/20/25 ➝ 10/15/17/20
Ax Bass
- Attack Damage reduced: 35/55/100/150 ➝ 15/30/55/115
Magic Nail
- Stack gain increased: Non-champions: 2 ➝ 4; Champions: 5 ➝ 7
Lightning Sword
- Stack gain increased: Non-champions: 2 ➝ 4; Champions: 5 ➝ 7
Demonic Wishing Eye
- Removed Power Vamp
- Added Crit Chance: 5%/10%/20%/40%
Grass Sword
Armor of Zeldron
- Armor reduced: 10/20/30/50 ➝ 5/10/15/20
- Shield Breach increased: 5/10/15/20 ➝ 5/10/15/25
- Removed flat Speed bonus
- New Passive: After casting an ability, gain a temporary speed boost (0.05/0.1/0.15/0.2) for 2 seconds
Wizard Robe
- Power Damage reduced: 25/50/75/100 ➝ 10/20/35/50
- Shields reduced: 5/10/15/30 ➝ 5/10/15/20
- CDR per KO increased: Champion: 0.5% ➝ 1%; Minion/non-epic jungle: 0.1% ➝ 0.2%
- Epic jungle monsters now count as Champion KO for gaining stacks
Lich Hand
- Now caps at a maximum of 3 stacks when dealing increased spell damage to the same target
Objective changes
- Lock time reduced: 3m ➝ 1m30s
- Can no longer be damaged by any ability
- Towers now take 85% reduced damage when no minions are nearby
- Points per tower KO: 50 ➝ 100
- Now takes damage from all abilities
- Now regenerate Health out of combat (after 8s) at a rate of 0.2% max HP per second
- Initial spawn time (except ARAM): 13:30 ➝ 14:00
- Practice Bot now actively plays and attempts to win the match, rather than standing idle as a training dummy
- Ranked match experience gain adjusted: now grants 15 exp for a win and 10 exp for a loss (previously 10 exp regardless of outcome).
- Fixed an issue where exceeding the maximum elo bracket (going beyond the purple rank) would incorrectly assign the bronze rank icon ('burple'). Rank icons now correctly cap at the purple icon.
- Fixed a bug where having the exact elo required to enter a new tier could result in the ‘tower’ error icon.
- Fixed a bug where it was possible to create multiple accounts with the same display name.
- Added safety checks to prevent certain abilities from being cast if the champion is dead.
- Added error messages on the registration screen to inform users when registration fails.
- Forgot Password screen now displays error messages when password reset fails.
- Fixed Peppermint Butler's W not being interruptible.
- Fixed Flame Princess's passive not dealing damage when crowd controlled.
- Fixed Flame Princess’s passive not activating when dealing damage with her W and E.
- Fixed Marceline's W not updating speed in the statistics menu.
- Fixed Magic Man’s W voice line playing from the wrong source.
- Added Hanson's W missing sound effect.
- Resolved an issue with the Gumball Guardians' spawn behavior.
- Fixed Lumpy Space Princess’s Q VFX firing with the wrong rotation. LSP can no longer auto-attack during Q cast time, preventing facing the wrong direction and incorrect VFX rotation.
- Fixed an issue where if interrupted by a polymorph, LSP would not transform into a flambit. Now she correctly transforms.
- If interrupted, LSP now immediately stops the E ability animation instead of continuing it.
- The interruption sound effect now plays immediately when LSP E is interrupted, instead of when it was supposed to fire.
- Fixed an issue with Practice Map fountains not healing correctly across the entire fountain area.
- Disabled Finn’s W reset voice line from playing while he is dead.
- Added a visual effect to Rattlebrain's E ability.
- Updated Rattlebrain's E sound effects to more accurately reflect the original game.
- Updated multiple in-game descriptions.
- Fixed an issue where it was possible to perform actions after the game had ended in Practice Mode and Tutorial.
- Fixed an issue where health packs and jungle monsters were not spawning at the correct times, according to the match timer.
- Fixed an issue where the end-game summary screen would visually display coin and account level gains for non-ranked matches (these were not actually earned). The summary now correctly shows 0 coins and 0 XP gained for non-ranked modes.
- Fixed a bug where the Robo Suit's movement speed boost was not removed upon taking damage, causing the speed boost to persist permanently.
- Fixed multiple bugs affecting the Lich Hand item.
- Fixed a bug where having two teammates with Simon Petrov's Glasses could cause infinite glasses buff spam on a third teammate without glasses, eventually freezing their game when both glasses bags were nearby.
- Fixed an issue where bushes on the practice map did not grant invisibility. All bushes now properly hide champions from enemy vision.